No surname.

Archviz is something I’ve dabbled with for a while but want to get into a bit more seriously.
This is my first interior scene using vray for Cinema 4d.
The room is a simple booled cuboid shape with 8 booled windows and skylights. The light source is a single sun. None of that awful setting up twenty lights to mimic daylight nonsense with this renderer.
Thanks to whoever made the couch. It’s in as a placeholder to test lighting for the moment.

Started out as the basis for a science fiction book cover. This was going to be the start of an other world city, but it never got past this basic stage. Made with Cinema 4d and rendered with Vray.

The scale is all wrong with it as it stands, the cylinder shaped objects look quite small due to the large bump maps and would need a fair bit of work to give the illusion something big enough to live in.


A model and render. Not too sure how I came by this red material. Just kept fiddling and fiddling with layers till this unintentional thing popped up.
The model was a fairly simple matrix extruded sphere. I was intending the finished render to have an organic look, but the material sort of takes it away from that. It now looks like a cross between mouse fur and enamel painted on to a tweezle.
It has an air of HG Wells about it. Not sure why. It just does, so there.
I’ve called it Liggy. Can’t remember why.
